ballp.it

Snakes In The Ball Pit => Yay, I get to talk about me! => This Is A Thing I Made => Topic started by: Emperor Jack Chick on January 08, 2016, 12:58:20 am

Title: So I'm taking a unity game development course
Post by: Emperor Jack Chick on January 08, 2016, 12:58:20 am
Mostly to keep myself interested as I learn how C# works.

IN ANY CASE they told me I had to share my shitty game so what better than to inflict it on all of you??? Exactly.

BEHOLD! The shortness and crappiness. (http://gamebucket.io/game/72dec080-5bf0-43f6-87ec-3275b0842fff)
Title: So I'm taking a unity game development course
Post by: cyclopeantrash on January 08, 2016, 01:11:52 am
Oh man that hyper-vampire ending was evocative man. Even more so with disgusting rags in my pants.
Title: So I'm taking a unity game development course
Post by: Ambious on January 08, 2016, 07:45:02 am
(http://i.imgur.com/G92lt1F.png)

Am I being trolled?
Title: So I'm taking a unity game development course
Post by: Boots Raingear on January 08, 2016, 08:57:20 am
Am I being trolled?
Ambious, January 08, 2016, 07:45:02 am

Nnnooooo. It's pretty self-explanatory.
Title: So I'm taking a unity game development course
Post by: Ashto on January 08, 2016, 09:29:15 am
Would you recommend that course? Cause most of the online courses I've tried in the past are pretty goddamn terrible.
On a related note, -NEVER- take any courses from LearnSmart.
Title: So I'm taking a unity game development course
Post by: Ambious on January 08, 2016, 10:43:57 am
Am I being trolled?
Ambious, January 08, 2016, 07:45:02 am

Nnnooooo. It's pretty self-explanatory.
Boots Raingear, January 08, 2016, 08:57:20 am

Yeah, but I don't want to live in a universe where something is compatible in IE and not in Chrome - and to be honest, I wouldn't want to be contributing to the rise such a world either.
Has the world learned nothing from Flash?
Title: So I'm taking a unity game development course
Post by: Lemon on January 08, 2016, 10:53:18 am
Yeah, but I don't want to live in a universe where something is compatible in IE and not in Chrome - and to be honest, I wouldn't want to be contributing to the rise such a world either.
Has the world learned nothing from Flash?
Ambious, January 08, 2016, 10:43:57 am

Your metaphor is upside-down, Chrome has its own Flash engine built in, and it's the only one that chose to do so.

However, I just opened up the page in Opera and got the same message.
Title: So I'm taking a unity game development course
Post by: Emperor Jack Chick on January 08, 2016, 11:38:31 am
Would you recommend that course? Cause most of the online courses I've tried in the past are pretty goddamn terrible.
On a related note, -NEVER- take any courses from LearnSmart.
Ashto, January 08, 2016, 09:29:15 am

The instructors are personable. The challenges so far are pretty simplistic (from what I understand the difficulty ramps considerably). Also its on sale for $10, so if you can afford it and are interested, why not?

Do you have any long-term goals regarding development you are trying to achieve?
Title: So I'm taking a unity game development course
Post by: Ashto on January 08, 2016, 12:55:56 pm
I've been using Gamemaker, which is great for 2D games and rapid prototyping, but little else. So my ultimate scope would be to broaden into 3D development and maybe applications.
Title: So I'm taking a unity game development course
Post by: NutshellGulag on January 08, 2016, 01:07:24 pm
Sooo, do I have to download unity web player to play it? Because when I opened up IE for the first time in ten thousand years to play it, that's what it told me.
Title: So I'm taking a unity game development course
Post by: Ambious on January 08, 2016, 01:09:08 pm
Yeah, but I don't want to live in a universe where something is compatible in IE and not in Chrome - and to be honest, I wouldn't want to be contributing to the rise such a world either.
Has the world learned nothing from Flash?
Ambious, January 08, 2016, 10:43:57 am

Your metaphor is upside-down, Chrome has its own Flash engine built in, and it's the only one that chose to do so.

However, I just opened up the page in Opera and got the same message.
Lemon, January 08, 2016, 10:53:18 am

Granted, I botched that one.
Still, it doesn't technically require me to install a 3rd party add-on.
It's active-x all over again.
Title: So I'm taking a unity game development course
Post by: Zekka on January 08, 2016, 01:54:14 pm
Mostly to keep myself interested as I learn how C# works.

IN ANY CASE they told me I had to share my shitty game so what better than to inflict it on all of you??? Exactly.

BEHOLD! The shortness and crappiness. (http://gamebucket.io/game/72dec080-5bf0-43f6-87ec-3275b0842fff)
jack chick, January 08, 2016, 12:58:20 am

Do you need any help with C# itself? I have only used Unity a little bit but I spend a lot of time tutoring new programmers. I'm not a C# expert but I know most of the languages C# shamelessly plundered features from. (Java, Haskell, Icon, Prolog, and so on.)

I also admin for a gamedev chatroom I could give you the details for, although most of the users there are more into Game Maker.
Title: So I'm taking a unity game development course
Post by: Emperor Jack Chick on January 08, 2016, 02:40:56 pm
Mostly to keep myself interested as I learn how C# works.

IN ANY CASE they told me I had to share my shitty game so what better than to inflict it on all of you??? Exactly.

BEHOLD! The shortness and crappiness. (http://gamebucket.io/game/72dec080-5bf0-43f6-87ec-3275b0842fff)
jack chick, January 08, 2016, 12:58:20 am

Do you need any help with C# itself? I have only used Unity a little bit but I spend a lot of time tutoring new programmers. I'm not a C# expert but I know most of the languages C# shamelessly plundered features from. (Java, Haskell, Icon, Prolog, and so on.)

I also admin for a gamedev chatroom I could give you the details for, although most of the users there are more into Game Maker.
Zekka, January 08, 2016, 01:54:14 pm

Ashto - This is the course (https://www.udemy.com/unitycourse/) - they have other ones, and they are all on sale right now.

Zekka - I might? One of my coworkers has several hours of Unity/C# tutorial videos that he's made and has offered his assistance, but I also think he's an ass so I prefer not dealing with him? :D
Title: So I'm taking a unity game development course
Post by: Zekka on January 08, 2016, 03:49:17 pm
Sure, let me know.

I'm on irc.boredirc.com/#gmc all the time if you want to get through to me without bugging me through the forums. Connecting to IRC is an ancient hacker secret (https://hexchat.github.io/).

Your coworker probably knows way more than me about Unity (he can't possibly know less) but it's possible I'll be able to help you with the language itself/why certain design decisions were probably made.

You may also want to hit up irc.freenode.net/##csharp or irc.freenode.net/#unity3d.
Title: So I'm taking a unity game development course
Post by: Victor Laszlo on January 08, 2016, 04:47:39 pm
I tried every browser I have. It wants me to install Unity Web Player, so I did.  Then I tried the page again, and it still asks me to install Unity Web Player, so I did again.  I tried the page a third time, same message.

Boring game, jack.  Limited replay value.  Two stars.
Title: So I'm taking a unity game development course
Post by: Frank West on January 08, 2016, 05:29:28 pm
I tried every browser I have. It wants me to install Unity Web Player, so I did.  Then I tried the page again, and it still asks me to install Unity Web Player, so I did again.  I tried the page a third time, same message.

Boring game, jack.  Limited replay value.  Two stars.
Victor Laszlo, January 08, 2016, 04:47:39 pm

On the contrary, I think it's a fascinating game that reflects upon what the concept of a game even IS. Can the act of installing the framework for a game in itself BE a game? Are games today focusing too much on the technology involved and not leaving enough up to the imagination of the players? If we eschew narratology entirely, have we lost something on the ludological side as well? I don't pretend to know the answers, but not since Braid has a game made me question my own beliefs about video games so much. Bravo, Jack Chick.
Title: So I'm taking a unity game development course
Post by: Agent (gobble, gobble) Coop on January 08, 2016, 05:33:43 pm
I'm waiting for the dlc to be bundled
Title: So I'm taking a unity game development course
Post by: Ambious on January 09, 2016, 04:15:56 am
<some retort about orbs, cheevos and ethics in video-game journalism>
Title: So I'm taking a unity game development course
Post by: Baldr on January 10, 2016, 09:09:52 am
I've signed up for the course.  Jack Chick, I challenge you to a metagame where we see who can make the worst games.  You are not prepared for this.

(http://i.imgur.com/qAyFguW.gif)
Title: So I'm taking a unity game development course
Post by: STOG on January 10, 2016, 09:46:39 am
Jack,

I got past the Unity Web Boss. I like how you turned the idea of ultra-chess on its head - the Pawns having the same power as the Queen makes the game a hell of a lot more entertaining. Though I don't know why you gave the same power to the King, especially since he can now teleport to another plane of existence to teleport and put the king in check.

Who did the voice for Lars Ulrich the announcer? He's good, is that Bunnybread?

Three stars, at least!
Title: So I'm taking a unity game development course
Post by: Emperor Jack Chick on January 10, 2016, 11:14:01 am
I've signed up for the course.  Jack Chick, I challenge you to a metagame where we see who can make the worst games.  You are not prepared for this.
Healslime, January 10, 2016, 09:09:52 am

This town forum aint big enough for two awful game-makers, I reckon. I hope you got the deal where they included a shovel, because I'm going to bury you after you have dug your own grave.

(https://media.giphy.com/media/LXyyRRXKSHt8k/giphy.gif)



Title: So I'm taking a unity game development course
Post by: Ashto on January 16, 2016, 02:58:02 pm
Got a little carried away with both story and the coding, But this is my take on the text adventure (http://gamebucket.io/game/db9bb41d-6fc9-43ee-8c81-891084ccf335)  (now with fixed WAIFU sequence)

You should show us what you come up with here Healslime!
Title: So I'm taking a unity game development course
Post by: Emperor Jack Chick on January 16, 2016, 10:44:46 pm
Got a little carried away with both story and the coding, But this is my take on the text adventure (http://gamebucket.io/game/146c3383-bba4-4477-bc2e-d24cde5c32ec)

You should show us what you come up with here Healslime!
Ashto, January 16, 2016, 02:58:02 pm

Holy fuck, this is amazing. Also there is a typo at "closet w/ waifu".

After leaving w/ waifu - returning to room causes you to be in an incorrect sequence.
Title: So I'm taking a unity game development course
Post by: Emperor Jack Chick on February 20, 2016, 10:02:42 pm
It's been a while. How are you?

This is a 1.0 version of my Block Breaker game, which I've been working on for the last little while. Please note: this should work for everyone in chrome as it is HTML 5 instead of the unity player. If you check it out, please let me know what you think (an I PLAYED THIS GOODBYE is acceptable).

I'm a game! Click me! (http://gamebucket.io/game/645168df-78c7-4622-8ba9-eb890f6e955b)

Credits: Portaxx adjusted 2 triangle sprites. Sprites cribbed from a free sprites site and edited by me. Backgrounds from GIS. All sound & music by me. All level design by me. All programming by me (from the tutorial/class). Fonts from some free font site.

Notes: This is missing a number of elements that would make it quite a bit more fun. Score, lives, powerups. I don't think the levels ramp up in the way that they should either. The HTML came out super blurry and weird looking and I tried a few times to fix it and couldn't figure out why, so fuck it. Overall this was a good experience, and I've put a lot of work into this. I learned quite a bit.

Thank you very much if you play this!
Title: So I'm taking a unity game development course
Post by: Ashto on February 20, 2016, 10:06:18 pm
Spoiler, I suppose, but a way of tracking score and lives and all that is covered next.
Title: So I'm taking a unity game development course
Post by: Emperor Jack Chick on February 20, 2016, 10:20:32 pm
I know. I tried to hack it together myself first as a learning experience cause that's good for you.
Title: So I'm taking a unity game development course
Post by: Frank West on February 20, 2016, 10:45:38 pm
Priority 1 bug:

If I slam the paddle really hard into the ball from the opposite direction that the ball is coming from, I can get the ball inside the paddle before it bounces out, and this forces the ball to go slower. I can repeat this process to get an incredibly slow ball.

Please fix this, we need to ship on Monday.
Title: So I'm taking a unity game development course
Post by: Ashto on February 21, 2016, 12:27:44 am
I hear ya, just glad they did get to it next cause I ended up throwing in the towel too after a few days.

In regards to Frank West's bug, yeah, the paddle can move too fast and clip into the ball. One possible way of fixing that would be to go into both the balls and paddle's rigidbody2d menu, and setting Collision detection from discrete to continuous. Putting the link related to the answer here cause apparently spoiler tags don't mix well with hyperlink text (http://docs.unity3d.com/Manual/class-Rigidbody2D.html) By the by, did you leave on the global gravity like the instructor did? Cause I personally didn't like how it made some of the bounces decay, but I kinda wanted to hear someone else's take on it.

Oh, and I'm deducting a star from my review cause I don't appreciate the rainbow in the second level; I didn't need to be preached to about gay marriage and such. You might think it's harsh, but actually it's about ethics in games journalism.
Title: So I'm taking a unity game development course
Post by: Emperor Jack Chick on February 22, 2016, 11:37:12 am
Actually I have both of those set to continuous (which I did to fix another bug) detection. So yeah.
Title: So I'm taking a unity game development course
Post by: Baldr on April 17, 2016, 05:25:42 pm
I finally finished my text adventure.  I spent hours trying to figure out how to update the image so it changed with each room, but ultimately gave up.  I started by trying to handle it with TextController, but kept on getting errors until I realized I needed a separate script for the image.  I set one up with SpriteRender, but I couldn't get it to work without deleting the original object for the image.  After that it would never display properly, and I decided that was enough time wasted on the first game.

Anyway, I noticed a lot of people were having trouble getting Unity working on their computers, so I made a game about helping people to install it.  If you have Unity installed you should be able to play my game about installing Unity with no problems.

Here is the link! (http://gamebucket.io/game/82dfd9ac-6e47-42c8-aa93-f5384ed04016)

Title: So I'm taking a unity game development course
Post by: Ashto on April 18, 2016, 05:17:51 pm
I finally finished my text adventure.  I spent hours trying to figure out how to update the image so it changed with each room, but ultimately gave up.  I started by trying to handle it with TextController, but kept on getting errors until I realized I needed a separate script for the image.  I set one up with SpriteRender, but I couldn't get it to work without deleting the original object for the image.  After that it would never display properly, and I decided that was enough time wasted on the first game.

Anyway, I noticed a lot of people were having trouble getting Unity working on their computers, so I made a game about helping people to install it.  If you have Unity installed you should be able to play my game about installing Unity with no problems.

Here is the link! (http://gamebucket.io/game/82dfd9ac-6e47-42c8-aa93-f5384ed04016)
Healslime, April 17, 2016, 05:25:42 pm

Got to kill a bunch of patients day after day after day. 10/10
(Next time though, make sure to double check the export resolution, I had to fullscreen it because text was getting cut off)
Title: So I'm taking a unity game development course
Post by: Baldr on April 18, 2016, 07:56:54 pm
Ack, it looked like it wasn't handling the resolution properly with the directions they gave me, so I cut it down a bit.  I'll avoid screwing with parameters like that in the future.

Thanks for letting me know.